The studio

We make the games we'd want to find on a slow afternoon.

Antibunny is three people and two cats. We've been putting small games on the internet since 2021, and somewhere along the way one of them got big enough to need servers.

How we work

Small, open, and in no particular hurry.

It started as a shared folder of half-finished ideas. One — a silly scramble about rabbits shoving each other out of a shrinking field — turned into Burrow Royale, and the servers have been busy ever since.

We build in the open. Prototypes go up rough, we watch how people play, and the ones that make someone smile get to grow up. The rest stay as fossils in the devlog.

The online game keeps the lights on; the small toys keep us sane. We're not trying to grow into something big — we just like making things and watching people enjoy them.

2021
started in a shared folder
41
prototypes started
11
actually finished
2
studio cats

The three of us

Two desks, occasionally three laptops

Mara

design & everything else

Draws the rabbits, balances the rounds, and keeps the sticky notes alphabetical. Allegedly.

Devin

servers & netcode

Keeps the burrows online and the lag down. Will talk your ear off about tick rates if you let him.

Soren

sound & small toys

Makes the plinks and the whooshes, and most of the quiet toys on the shelf. Owns both cats.